A Design and Implementation of Rowing Fitness Equipment Games
|Sun Yat-sen University
|Fitness Equipment Rowing Somatosensory Games Green Games
Although the global economy develops rapidly in recent years, people stressesthe improvement in material life, the health level of most people goes from bad toworse, which spurs the fast progress of fitness equipment industry.However, it is boring equipment and monotonous training methods do not havestrong attractions that weaken the effectiveness of equipment. Upon that,Somatosensory Games came into being in the name of fitness. Moreover, addictiveand dirty games in game market really have bad impact on the daily life of gameplayers. That is why the phenomenon of “Green Games”(GG) is mentioned by peoplegradually.This paper focuses on the fitness equipment and technological development,advocates the combination of entertainment and fitness. It designs and expresses thefeasibility of hardware implementation without available ready-made somatosensorydevice. In this paper, GG is promoted by the creation of positive game theme andlogic. This exploitation of rowing fitness increases the enthusiasm of participants andin the meantime cleans up the game market to a certain extent. Besides, it provides areference for the following creative work and open-up of fitness games.Combine specific development project, this paper’s main work and gains are asfollow:a. Analyzing and explaining the present research situation of fitness,Somatosensory Tech and game development, summarizing the innovationpoint and feasibility of this project.b. Combining sensor tech, designing hardware implementation and linking to related Technologies, Inc. for the open-up of sensors.c. According to the object of this product, completing the preliminary creationand planning work of this game content, including game story background,game mode and game logic and other contents.d. By means of the game engine named Unity3D, realizing series modules ofthe rowing fitness equipment game, including the interface, roles, scenes, andsound effects of this game and so on. Using the mature programmingtechniques to make the game present characteristic of dynamic.