Between Reality and Fantasy
|School||Central Academy of Fine Arts|
|Keywords||Cosplay role-playing self-identity ACG culture|
Every age has its part of that era games, cosplay as an emerging pop culturein the country has developed considerable size. Coser struggling young minds whomanufacture the ideal image, because obsession ACG works a role, cosplay roles sothat they enjoy a moment of exchange, experience the same wonderful dream scenario,to achieve the demands of real-life ideals, will the "True Lies " most vividly. Inthis paper, cosplay as the research object, using qualitative and quantitative researchmethods of combining, through interviews and questionnaires on coser this uniquegroup system, in-depth study.This paper outlines the cosplay Past and Present, in cosplay traced on the basisclarify the nature of cosplay, cosplay discussed developments in China ’s localization.On this basis, the future of modern sight delve into the essence of the spirit ofcosplay. This paper argues that the game is the basic spirit of cosplay to justice,a strong interest in the hobby is a strong fortress coser. Through cosplay, cosermeet their stealth desire to get a sense of accomplishment and the desire to achievethe role of conversion, but also young people cosplay mainstream culture "SAY NO"resistance strategy. Then, the paper coser of self and group identity to explorethe psychological mechanisms, Lacan’s mirror theory to explore the basis of self-recluse, who appeared in the course of his revealing anxious adolescent youth andrebellion, indicating its denial and deconstruction and reconstruction to achieve self-recognition. Subsequently, this paper focuses coser future confusion withcosplay, discusses the status cosplay commercialization, market-oriented operation,the cultural capital and economic capital of the contradictions and the game to startresearch. Finally, the paper summarizes the positive energy and negative energycosplay, combined with the current development proposals cosplay cosplay promotehealthy development in order to provide reference for the development of the wholecosplay value.