Dissertation
Dissertation > Industrial Technology > Automation technology,computer technology > Computing technology,computer technology > Computer applications > Information processing (information processing) > Computer simulation

Visual simulation system - 3D viewing subsystem design and implementation

Author XingDeLin
Tutor WangHongYuan
School Huazhong University of Science and Technology
Course Communication and Information System
Keywords Electronic Warfare Computer Simulation Virtual Reality Construction of three-dimensional scene
CLC TP391.9
Type Master's thesis
Year 2011
Downloads 26
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ECM is an important means of modern warfare in the modern battlefield increasingly prominent role . However, due to electronic countermeasures electromagnetic environment is very complex, weaponry dependence on the environment is relatively high , so the combat exercises has obvious limitations. And combat exercises consuming relatively long, relatively large overhead , drill results significantly affected by environmental factors , the results can not be repeated exercises . In recent years , as computer technology and simulation technology, the rapid development of computer simulation technology to build realistic virtual battlefield environment for electronic warfare simulation is a practical and flexible and convenient avenue of research . This article is an electronic visual simulation of combat troops trained as a starting point for electronic warfare theory as the core, discussed the battlefield through virtual reality technology to build 3D viewing system approach and were implemented on a computer . This paper introduces the research background, the following describes the visual simulation system, system architecture, introduced the three-dimensional view subsystem functions and status. Based on the theory of electronic warfare subsystems defined three-dimensional browsing function and meaning , and construct a mathematical model of radar detection range . Then as a theoretical basis, via OpenGL technology to achieve a three-dimensional battlefield electronic countermeasures browsing, built realistic battlefield environment . Final details of 3D viewing subsystem design and implementation methods , a new OpenGL-based three-dimensional scene construction method , and studied the effect of three-dimensional scene weather implementation techniques . Visual simulation system was successfully developed for the electronic countermeasures unit provides a virtual visualization training , scientific research platform , very good to make up for the lack of combat training . Meanwhile , three-dimensional panoramic view subsystem provides a virtual battlefield environment also become a major highlight of the system .

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